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Oompah!

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Oom-Pah is a competitive speed game that combines Klondike Solitaire style columns, with snap style 'first in best dressed', with music theory.

You get a deck of cards with notes on them. You put four of them in front of you, as your 'Arrange Columns'. You put aside 8 of them as your 'Score Stack'. Finally, the remainder are placed next to your columns as your 'Impro Stack'. You draw from your Impro Stack in groups of 3 cards like Draw 3 in Klondike Solitaire. When there is a card in your Impro Stack or Score Stack that is the card under one of the ones on the top of your columns (like E is to F), then you can place the card there.

Alternatively, if one of your cards in your Arrange Columns, Score Stack or Impro Stack is the next note in the Chord/Interval/Progression/Scale that you're playing with in the joint Compose Stacks, (like C is to A if you were playing Am (A-C-E)), then you can place it in the Compose Stack.

It is not turn based - you work as quickly as you can, meaning that the faster player can place their card before the other. When a player empties their score stack, they yell 'Oom-Pah!' and get 10 points. Then each player gets points per the amount of cards that they played to the Score stack.

The game comes with 10 templates which have on them musical theory bits like Scales, Intervals and Chords. You can choose from any of them to play with, depending on the level of difficulty required, or what the players are trying to reinforce. So, for instance, you could play G Major, and require that players build G-A-B-C-D-E-F# in the score stack.

The game also comes with beginner, intermediate and expert rules which allow tailoring the experience.

FREE NEXT DAY CLICK & COLLECT

$12 FLAT RATE SHIPPING, AUSTRALIA WIDE

Returns Policy

Our return policy is 100% in line with the Australian Competition & Consumer Commission (ACCC) Guidelines.

Returns have to be made within 30 days unless its a warranty claim.

Change of mind returns must be in brand new condition as received and sealed.

For the full returns policy click here

Here are 4 more great reasons to buy from us:

 

   

Gametraders Rouse Hill is a proudly run and locally owned Australian Business.

 

Returns are easy, simply contact us if are having any issues with your purchased items and we will do our best replace the item.

 

We insist that you love everything you buy from us. If you're unhappy for any reason whatsoever, just let us know and we'll bend over backwards to make things right again.

  Ordering from Gametraders Rouse Hill is 100% safe and secure so you can rest easy. Your personal details are never shared, sold or rented to anyone either.

 

 

Oom-Pah is a competitive speed game that combines Klondike Solitaire style columns, with snap style 'first in best dressed', with music theory.

You get a deck of cards with notes on them. You put four of them in front of you, as your 'Arrange Columns'. You put aside 8 of them as your 'Score Stack'. Finally, the remainder are placed next to your columns as your 'Impro Stack'. You draw from your Impro Stack in groups of 3 cards like Draw 3 in Klondike Solitaire. When there is a card in your Impro Stack or Score Stack that is the card under one of the ones on the top of your columns (like E is to F), then you can place the card there.

Alternatively, if one of your cards in your Arrange Columns, Score Stack or Impro Stack is the next note in the Chord/Interval/Progression/Scale that you're playing with in the joint Compose Stacks, (like C is to A if you were playing Am (A-C-E)), then you can place it in the Compose Stack.

It is not turn based - you work as quickly as you can, meaning that the faster player can place their card before the other. When a player empties their score stack, they yell 'Oom-Pah!' and get 10 points. Then each player gets points per the amount of cards that they played to the Score stack.

The game comes with 10 templates which have on them musical theory bits like Scales, Intervals and Chords. You can choose from any of them to play with, depending on the level of difficulty required, or what the players are trying to reinforce. So, for instance, you could play G Major, and require that players build G-A-B-C-D-E-F# in the score stack.

The game also comes with beginner, intermediate and expert rules which allow tailoring the experience.

FREE NEXT DAY CLICK & COLLECT

$12 FLAT RATE SHIPPING, AUSTRALIA WIDE

Returns Policy

Our return policy is 100% in line with the Australian Competition & Consumer Commission (ACCC) Guidelines.

Returns have to be made within 30 days unless its a warranty claim.

Change of mind returns must be in brand new condition as received and sealed.

For the full returns policy click here

Here are 4 more great reasons to buy from us:

 

   

Gametraders Rouse Hill is a proudly run and locally owned Australian Business.

 

Returns are easy, simply contact us if are having any issues with your purchased items and we will do our best replace the item.

 

We insist that you love everything you buy from us. If you're unhappy for any reason whatsoever, just let us know and we'll bend over backwards to make things right again.

  Ordering from Gametraders Rouse Hill is 100% safe and secure so you can rest easy. Your personal details are never shared, sold or rented to anyone either.

 

 

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